
Choosing the visual style walks through the presets and the three style axes.
In the project, set in step 1 before the script is read: a visual-style preset (anime, cel-shaded, 3D, painterly, live-action and more) plus a scene style and a costume style. The character sheets, location images and every video segment inherit it. There is no per-tier style; a tier renders whatever style the project has.
| Tier | On a stylised project |
|---|---|
| Qwen-Image 3.0 / Pro | Follows the preset; keep the identity features first in the description |
| SeedDream 5.0 Pro / Lite | 2K sheets in the style; reads long descriptions to the end |
Nothing about the style itself. Wan, Seedance and H3 tiers all keep the project’s look; they differ in segment length, resolution, references and price, exactly as on a live-action project. A flat, cel-shaded look survives 480P better than a painterly one with fine texture, which is a reason to draft stylised projects on the cheapest tier and finish only the keepers.
Style picked in a hurry. The visual style is fixed once you continue from Step 1 and shapes every sheet and clip; to try another, start a new project with the same script. Generic faces. Anime faces without a distinguishing feature drift between shots; give each character one unmistakable trait in the description. Mixed axes. A period costume style with a modern scene style reads as a mistake; set all three axes together.
No. Anime is a project style; every video tier renders it.
No. The visual style is fixed once you continue from Step 1; for another style, start a new project with the same script.
The default and Pro Qwen tiers follow the presets well; SeedDream Pro for 2K.
No; prices are per sheet and per second regardless of style.
Yes, as a project style, on any tier.
Choose a visual style in step 1, generate the cast, and draft the first scene on the default tier.
Updated September 27, 2026
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