
Original vs play version: which file to download after a 1080P render.
Two places, one setting. In the episode editor: the button in the top bar that shows the current tier’s name, next to Composite. In Settings: Model Preferences → Video Model. Both change the same thing — the tier your next segments render on, in this project and in new ones. Segments already made keep the tier they were made with, and each version records it. The price on a segment’s generate button always shows the tier you are about to use.
It appears in the tier list as plain Seedance 2.0, without a resolution suffix.
Room to look closely: background faces in a wide shot, a slow push-in that holds, texture in skin, cloth and rain. Most valuable on a television, a projector, a desktop player, and in edits you will crop or reframe. On a phone the gap to Fast is small.
Family cap unchanged: up to 15 seconds per generation, the project’s aspect ratio, sound in the same render, every version kept.
Same slots as the other Seedance 2.0 tiers:
63 credits per second, against 13 on 480P and 25 on Fast. A 15-second segment is 15 × 63. Draft low, keep what works, pay this rate once per keeper. Credits are taken on delivery; if a generation fails, the credits come back or are held until support checks it.
A finished segment has an original file (what you download; what the composite is built from) and a play version (a lighter copy for the in-page player and share links, same resolution, compressed harder). Judge the render from the original.
Text and references are checked before rendering. A rejection is not charged: the credits come back and the credit history says so. The count is kept per account: after 12 rejections within 24 hours, the next one is held for review instead of refunded, and video generation pauses for 1 hour. So edit the flagged material rather than retrying the same segment. Content rules and checks explains what gets flagged.
The messages you may meet on this tier:
| What you see | Usual cause | What to do |
|---|---|---|
| “Invalid input — check the reference images and duration, then retry.” | Usually one of the reference files for this segment could not be read | Generate again once; if it keeps failing, check that the character, location and prop images open, then contact support |
| “Blocked by content safety rules — edit the script or description and retry.” | The script or a reference tripped the content check | Edit the flagged part; see the content-check section for when a rejection is refunded |
| “The generation service hit a temporary problem. You weren’t charged — feel free to try again.” | The service was saturated; the site already tried again once for you | Wait a few minutes and generate again; nothing was deducted |
| Video generation paused | More than 12 rejected generations within 24 hours; the next one is held for review | Wait out the pause (1 hour); fix the material before retrying |
While the storyboard is moving; for a clip only watched on phones; for a segment whose problem is blocking or dialogue. Use 480P to iterate and Fast to share; come here for the final version of a segment that already works. For a take longer than 15 seconds, no Seedance 2.0 tier helps — switch to a Seedance 2.5 or Wan tier.
| Reference type | Limit on this tier | Note |
|---|---|---|
| Images | Up to 10 | Character sheets, location and prop images, states, your own uploads |
| Voice clips | Up to 5, about 14 s in total | Character voices; a clip that does not fit is left out and that character speaks from the written voice description |
No. Both are 1080P, but the Seedance 2.0 tiers render 15-second segments and Seedance 2.5 renders up to 30; prices differ too.
Usually somewhat longer for the same seconds.
No. Regenerate only the keepers; the composite uses each segment’s active version.
On a paid plan, new renders come without the badge by default, and you can choose to keep it.
No. In the editor this tier is greyed out for such a segment; pick a Seedance 2.5 or Wan tier.
Take a segment you have approved on a lower tier and render the version you will publish.
Updated September 27, 2026
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