
Open a split pair: the second segment’s header opens with the continues note and its first shot; the first segment ends at the shot before it.
Segment length is decided in Step 3 (15 or 30 seconds); the storyboard aims at it but a dense passage can overshoot. Rather than fail the whole episode, the site cuts the segment: shots are kept whole, and the cut goes where the two halves are most even. Only a single shot longer than the cap by itself is a failure. 15 or 30 Second Segments.

Its header is rebuilt for its own first shot: the shot size, who is in frame, what is on screen; and a note that it continues from the previous segment. Its shots are numbered from 1 again. The two pieces are generated separately, like any two segments; the second follows on from the first through that header. Why the Next Segment Opens Like the Last One Ended.
Two segments, two generations, each priced by its own length. The total is close to what one long segment would have cost, since video is priced per second; the only difference comes from each piece being rounded up to whole seconds and to the 4-second minimum. Changing Segment Duration.
Not offered: a merged segment would again exceed the cap. To get one clip, edit the shots so their seconds fit the segment length, then delete the second piece. Or accept the pair; a cut at a shot boundary is a normal edit point.
Ad segments are fixed at 15 seconds and their shots are scaled to fit instead of split; a split never happens in an ad.
| Situation | Result |
|---|---|
| Shots add up to slightly over the cap | Non-dialogue shots shortened; no split |
| Still over after shortening | Split at the most even shot boundary |
| A shot continues the previous one | Kept together across the cut |
| One shot alone exceeds the cap | Task fails; edit the shot |
| Ad segment | Scaled, never split |
The alternative was failing the storyboard; the split keeps everything you wrote.
Yes: edit the two segments' shots, or insert and delete segments by hand.
Yes. Its header carries the location, time and props for its own shots.
Each piece is priced by length; the sum is about the same as one long generation.
Its header describes where the first piece left off. Edit its first shot to open on a different framing, then regenerate it.
The cut lands on a shot boundary and the second piece knows where it starts.
Updated October 2, 2026
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