
Plans start at $7.99 a month; the pricing page has every tier's price and monthly allowance. How many jobs each runs at once is on this page, in the table below.
Each plan grants a number of credits at the start of every billing period. They land in the same balance as credits you buy and are spent the same way, in the same order, on the same things. They are not a separate wallet with its own rules, and they do not expire at the end of the month.
That is the economic shape of a plan: it is a standing order for credits at a better rate than buying them one pack at a time, not a licence that changes what the product does.
Every account runs a fixed number of generations in parallel; anything past that waits and is promoted automatically as slots free. A free account runs three at once. The paid tiers run five, eight, ten, fifteen and twenty, in order.
Read that precisely: it is how many at once, not how fast each one is. A single fifteen-second segment takes exactly as long on every plan, because it is the same model doing the same work. What changes is whether your other nine segments are waiting behind it or running alongside it, which is the difference that actually shows up on a deadline.
The top three tiers also carry a priority queue: your jobs come off our queue before other users'. It does not reorder anything at the model service itself and it does not make a single generation faster — it only decides who waits when we are busy.

The line we drew is: correcting what the AI produced is free; injecting your own material or your own creative direction is paid.
So editing a character's description, rewriting a storyboard, switching takes and asking for a plain regeneration are available on every account, including a brand-new one. Uploading your own images or audio, writing a visual style in free text, adding an asset that the script never mentioned, and retouching an image with your own prompt need a plan.
Available on every account is not the same as costless: any generation, including a re-generation, spends credits at the same rate whatever plan you are on. Editing text and switching between takes you already have are the ones that genuinely cost nothing.
Separately, video on a paid plan is delivered without the visible AI badge by default, and you can switch it back on. What is permitted there is governed by the terms.
Upload storage also goes up with the tier. Only material you upload counts against it — everything generated for you is stored at our expense on every plan.
A generation costs the same number of credits whichever plan you are on. The tier picker offers the same tiers. The models are the same models. Nothing about the finished clip is different because of what you pay monthly.
There is currently no member discount on credit packs on either site. If that changes, it will be on the pricing page, which reads live configuration — not here.
Upgrading takes effect immediately and the new tier's allowance is granted at once. Time you had already paid for on the lower tier is not thrown away — it is pushed back and resumes after the higher tier finishes.
Downgrading mid-subscription is not possible. You can subscribe to a lower tier once the current one ends. This is a deliberate refusal rather than a missing feature: a downgrade in the middle of a period either has to claw back credits already granted and spent, or hand out the difference for free.
Cancelling stops the renewal. You keep the plan and its benefits until the end of the period you have already paid for. There is no pro-rata refund of the current period, and credits are not cashable or transferable — the ones already in your balance stay there and stay spendable.
Cancelling only means something on a payment method that renews by itself. If you paid in a way that does not auto-renew, there is nothing to cancel; the plan simply ends when the period does.
An honest test: look at how many credits you spent last month and how often you were waiting on your own queue. If you spent less than the smallest allowance and were never blocked by your own slot count, a plan is not saving you anything — buy a pack when you need one.
The case for a plan is volume and parallelism: you are generating most weeks, and you want ten segments in flight rather than three. Not speed, and not quality.
| Changes with a plan | Does not change with a plan |
|---|---|
| Credits granted every period | What one generation costs in credits |
| How many jobs run at once | How long one generation takes |
| Upload storage | Which model tiers are offered |
| Your own uploads, free-text style, manual assets, prompt retouch | The models underneath |
| A priority queue on the top three tiers | How the model service orders its own work |
| Video delivered without the AI mark by default | The credit price of anything |
No. Every plan works in credits: a paid plan adds credits each period and the extra features listed above, and each generation spends credits as usual. The pricing page shows what each plan includes.
No. Your downloads can be label-free on a paid plan, but a video shared through a SceneMixer link always shows the label.
No. It raises how many of your jobs run at the same time. One segment takes the same time on every plan, because it is the same model doing the same work.
No. They are granted into the same balance as credits you buy and stay there.
No. A generation costs the same number of credits on every plan. There is currently no member discount on credit packs either; the pricing page is the live source.
Not in the middle of a subscription. You can subscribe to a lower tier once the current period ends.
They stay in your balance and remain spendable. Cancelling stops the renewal; you keep the plan until the period you paid for ends, and there is no pro-rata refund of it.
On the top three tiers, yes: your jobs are taken off our queue before other users'. It does not reorder anything at the model service and it does not speed up a single generation.
How much you spent last month and how often you were waiting on your own slots will answer this better than any feature list.
Updated October 2, 2026
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