Answers · Animation

How Do I Make an Anime With AI?

Published November 6, 2026

Quick answer: Choose an anime look in Step 1, give every character one unmistakable trait, and let each shot be drawn from their sheets; an episode can run up to 300 seconds. On SceneMixer the median video segment last month came back in about 4 minutes.
Still from “Starfall Command”, an AI short drama generated end-to-end by SceneMixer (7 characters, 1 episode)
SampleStarfall CommandDigital HD1 episodeProduced end-to-end by SceneMixer from the scriptWatch the episodes

What people are making

Most first anime projects are openings — a minute of music, characters striking poses, a sky. A creator who posted one, and was planning a full series around it, gave the honest production figure:

Took me around 16 hours to make the clips

That was an anime opening in r/generativeAI, and one of the replies set the bar more usefully than any praise could:

You want it watchable and readable.

Watchable and readable is the right goal for anime made this way, and it is a more useful brief than any list of famous studios. Viewers forgive a simpler style; they do not forgive a heroine whose eyes change colour between cuts, or a fight they cannot follow. Getting the anime look right is its own question in the community, asked in some form in 180 posts.

Anime is a style, not a model

There is no separate anime video model to find. On SceneMixer anime is a project style, and every video tier renders it; switching tiers changes resolution, segment length and price, not the look. That is useful, because it means the decision you need to get right is the style in Step 1, not a choice of engine.

There are several anime looks to choose from, from clean cel-shaded to painterly. They behave differently at low resolution: a flat, cel-shaded look survives the cheapest tier better than a painterly one with fine texture. That makes cel-shaded styles a good choice if you plan to draft a lot, and painterly ones better for projects where every frame is meant to be a wallpaper.

A painterly anime frame of a rainy back alley at night: brick walls with fire escapes, a pink neon sign reading OPEN, wet cobbles reflecting the light, bins and pallets, and a dock gate with a crane at the far end
The opening frame of the sample “Rust City Knockout”, made in a painterly anime look. The walls, the sign, the wet ground and the light are all drawn in the same style because the look is a project setting, not a per-shot request.

Faces that hold: one unmistakable trait

Anime faces are drawn from a small vocabulary — large eyes, simple noses, a few hair shapes — which is exactly why they drift. Two characters can come out looking like siblings, and one character can come out looking like a stranger. The fix is to give each character one unmistakable trait in their description: a scar through one eyebrow, a streak of white hair, a red scarf they never take off. That trait goes onto the sheet, and the sheet is what every shot is drawn from.

On SceneMixer each character is drawn once and that sheet is used for every shot. Members can also upload a photo and have the face, hair and clothing redrawn in the anime look as a character sheet. Either way, check every sheet before anything renders; a sheet is a few seconds of work, a wrong face across forty shots is not. The answer on getting a consistent anime look goes further into the look itself.

Making an anime without a special modelThe styleanime is a project setting; every video tier renders itThe facesone unmistakable trait per character, fixed on the sheetThe drafta flat cel-shaded look survives cheap drafts better than a painterly oneThe voicelines written in the chosen language, Japanese included, not dubbedWatchable and readable beats spectacular and inconsistent.
Pick the style once, mark every face, draft cheap, and let the cast speak their own language.

Episodes, genres and Japanese dialogue

The same pipeline reads a script, a web novel or a manga's text into characters, places and episodes, and an anime episode of up to 300 seconds is a handful of segments joined into one file. The common genres all work — shonen action, shojo romance, isekai, slice of life — and each has its own guide in the anime maker page.

Dialogue can be spoken in any of 15 languages chosen in Step 1, Japanese included, and the lines are written in that language from the start rather than dubbed afterwards. Vertical anime for Shorts works too: set the project to 9:16 before any art is made.

On time: measured on the site over the 30 days to November 6, 2026, the median segment took about 4 minutes, and the median episode was finished 24 minutes after its first segment started, because segments run side by side. The sixteen hours in that opening were mostly not rendering; most of them were spent on getting shots to match.

Limitations of making anime this way

  • Existing anime characters and studio styles named outright are refused by the IP check. Describe the look in your own words and invent the cast.
  • Fast fights with several characters still take more attempts. Split them into short single-action shots so the action reads clearly.
  • The look is fixed once you continue from Step 1; to try another, start a new project with the same script.
  • Text drawn into the picture — signs, screens, title cards — is unreliable. Add it in an editor afterwards.
  • The site figures are one month of SceneMixer tasks across all styles, refreshed monthly; the community count is a keyword approximation.

FAQ

Is there a special anime model?

No. On SceneMixer anime is a project style and every video tier renders it; tiers differ in resolution, segment length and price.

How do I stop anime faces from drifting?

Give each character one unmistakable trait and check their sheet before rendering. Every shot is drawn from that sheet.

Can the characters speak Japanese?

Yes. Dialogue can be spoken in any of 15 languages chosen in Step 1, including Japanese.

Can I turn a manga into an anime?

The read works on a manga's text the same way as on a script or novel, redrawing everything as new shots. Use material you have the right to adapt.

Related: whether AI can make an animated series covers the season side, an anime movie goes feature length, and the community counts follow the collection method.

Draw your anime cast

Pick an anime look, get the character sheets, and watch the first shot before you commit.

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Per-second video rates are on the pricing page with the same numbers.