
The whole ad flow, from photo to finished spot.
Preparing images: the product shot is made from your photo, or a place is drawn from it. Ad script: the story is written. Breaking down: the script is read into cast, set and beats. Cast & set: the people, places and props get images. Shot list: the shots are written. Shooting: each fifteen-second segment is filmed. Final cut: the segments are joined, the end card added, the sound levelled. Done: download, share, make another.
In expert mode the page stops after Ad script at Workbench: Your images and ad script are ready, with Open the ad workbench. From there the stages are yours to run. The two modes.

The page shows About N min left. A fifteen-second one-click ad is typically ready in about ten minutes; longer ads take longer because they have more segments to shoot. You can leave; the page keeps its state and the home card for the ad shows its stage.
When a stage fails, the page names the stage (Stopped here) and the reason, and offers Try again. It continues from the failed stage; finished stages are kept. If the price of the remaining work has changed since you started, the button says The rest now costs ✦ N and you confirm the new figure. If a previous attempt’s credits are on hold for review, the page says so, and trying again is charged separately.
Couldn’t make the product shot, Couldn’t write the story, Couldn’t break down the story, Couldn’t create the cast and set, Couldn’t build the shot list, A shot couldn’t be made, Couldn’t put the final cut together: retry that stage. This step took too long: retry. Not enough credits: top up, then the button below continues. The price or your selected model changed: continue at the new price. The quality you picked is temporarily unavailable: continue with an available one. A shot was blocked by content review: edit that shot in the editor first, then come back and retry — retrying an unchanged shot is refused. Blocks.
On a finished ad, Rebuild final cut joins the same shots again with the current end card. Use it after Edit end card, or after fixing one shot in the editor. It does not reshoot. While it runs the page says the new version will appear; if the rebuild fails, the previous cut stays. The end card.
A finished one-click ad can be opened in the editor to change a single shot: edit its text, regenerate that segment, then Rebuild final cut. The ad script itself stays as written. Fixing one shot.
Available until shooting starts. The confirmation is plain: credits spent on steps that have started are not refunded, and a cancelled ad cannot be resumed. Once shooting has begun, the button is gone — let the ad finish and decide then. In expert mode, what was already made is kept and you can continue in the workbench.
| Button | When | Does |
|---|---|---|
| Try again | After a failed stage | Continues from that stage; finished stages kept |
| Rebuild final cut | On a finished ad | Re-joins the same shots with the current end card |
| Fix this shot in the editor | On a finished ad | Opens the editor on that shot |
| Edit end card | On a finished ad | Changes brand, name, tagline, call to action |
| Cancel this ad | Before shooting starts | Stops the ad; started steps not refunded |
| Make another | On a finished ad | Back to the composer |
No. It continues from the stage that failed; everything finished before it is kept.
The price of the remaining work changed since you started. Confirm to continue at the new figure.
Edit that shot in the editor first; the retry is refused until the blocked shot has changed.
No. Cancel is available until shooting starts. Let it finish and decide then.
No. It joins the finished shots again with the current end card.
Most ads walk straight through. When one stops, the page tells you the one thing to do.
Updated September 26, 2026
Pricing·Novel to Video·Guides·Samples·Support·Privacy·Terms·Legal·Contact·© 2026 SceneMixer