AI 3D Animation Generator

Brief for AI Create: A 3D animated family short: a retired delivery robot adopts a stray kitten the week the city bans pets on the tram line; one neighbourhood, five episodes of two minutes, one tram.
| SceneMixer at a glance | What you get |
|---|---|
| Video price | From $0.06 a second (10 credits) on the default tier, up to $0.47 a second on the top tier; every price is shown before you press the button |
| Clip length | Up to 30 seconds per generated segment; an episode is composited from its segments at 1 credit a second |
| One episode, worked out | A 60-second episode on the default tier is about 660 credits (video plus compositing), about $4.11 at the lowest credit price; a 10-episode series of 90-second episodes from a 30,000-character novel is about 10,026 credits, about $62 |
| Dialogue | Spoken in the video itself, one voice per character, in any of 15 languages |
| Formats | 9:16 vertical or 16:9 landscape; 480P to 1080P, plus a 2K tier |
| Free to start | 50 credits on signup, 15 free setup images, a free storyboard for the first episode and a free 5-second video preview |
| Who uses it | 2,900+ creators have generated with SceneMixer (accounts with at least one generation, counted November 2026) |
| Input | A script, a novel or a one-line idea; .txt, .docx and .md uploads |
The six 3D looks
| Look | What it looks like | Suits |
|---|---|---|
| Family 3D Animation | Big-eyed, rounded characters with glowing skin | Family comedy, kids' series |
| 3D Toy Cartoon | Rounded, matte toy-like figures in bright colours | Preschool, toy worlds |
| Cel-shaded 3D | Anime characters built in 3D, flat colour bands | Action anime, games |
| Realistic 3D | Near-human 3D characters and skin, like film CG | Sci-fi, fantasy epics |
| Chinese 3D Animation | Detailed characters, flowing hair, glossy jade and metal | Xianxia, legends |
| Game Engine Realism | Next-gen game graphics: sharp materials, no grain | Game trailers, cyberpunk |

Visual Style: Family 3D Animation

Visual Style: 3D Toy Cartoon

Visual Style: Cel-shaded 3D

Visual Style: Realistic 3D

Visual Style: Chinese 3D Animation

Visual Style: Game Engine Realism
The look is fixed once you continue past Step 1, and the location and costume pictures are rendered in 3D to match. Every visual style.
Who this is for
| If you are… | What you make here | Start with |
|---|---|---|
| Making a kids' or family channel | Family 3D or 3D Toy Cartoon episodes with a recurring cast | Cartoon series generator |
| Making a game trailer or cutscene | Game Engine Realism scenes of your own world and characters | Game trailer or cutscene |
| Telling a big story | Realistic 3D or Chinese 3D for sci-fi, fantasy and legends | Space opera |
| Making a 3D movie | A film in acts, in one 3D look, with a score | 3D cartoon movie |
No rigging, no keyframes
Traditional 3D means modelling a character, rigging it, animating every movement and lighting every scene. Here the model does that work from your text: a character sheet in the 3D look is the model, the shot's words are the animation, and the segment's time and weather are the lighting. What you keep is the direction: who is in frame, what they do, what they say, how long the shot holds. How to write one shot · Write positions the world can read.
What 3D does well, and where to be careful
3D looks hold materials and lighting well: glossy armour, wet streets, fur, glass. They are forgiving about faces, because a stylised 3D face sits far from any real person. Be careful with crowds and fast choreography, which every video model struggles with: write one move per shot and keep background people as scenery. Fights, crowds and group scenes · Background people.
What it is not
It does not export a rig, a mesh or a scene file; the output is video. It does not animate a model you already have. It does not copy a named studio's look or a named character: the looks are generic, and famous characters and brand mascots are refused. Content rules.
Other animation pages: 2D animation · Stop motion and claymation · Chinese animation · All 17 animated looks.
Languages
Native dialogue in 15 languages
Every series below was produced by the same pipeline with the cast speaking that language natively: the interface, the working documents and the spoken lines are all in one language, and nothing is dubbed. Open one to hear it.
A Carta de LisboaPortuguêsNative dialogue
윈터 프라미스한국어Native dialogue
El Secreto de CostaEspañolNative dialogue
浪人の誓い日本語Native dialogue
Ikrar JakartaBahasa IndonesiaNative dialogue
Зимняя коронаРусскийNative dialogue
L’Héritier du DéfiléFrançaisNative dialogue
Il Tavolo dell'OlivaItalianoNative dialogue
De Vuurtoren van de FjordNederlandsNative dialogue
العهد الصحراويالعربيةNative dialogue
Çantasındaki SözleşmeTürkçeNative dialogue
Die Istanbul-TäuschungDeutschNative dialogue
Останній сигналУкраїнськаNative dialogue
問劍青雲繁體中文Native dialogue
The Last EnvelopeEnglishIn your language
In SceneMixer vs. stitching tools together
Most AI drama workflows are five or six tools in a row. This is where each step happens here, and what it replaces.
| Step | In SceneMixer | Doing it by hand with separate tools |
|---|---|---|
| Script and episode plan | Paste a script or a novel, or type one line: it is read into a cast, locations, props and an episode outline you can edit | A chat model writes the script; you split it into episodes and carry the text from tool to tool |
| Character faces and places | Every character, location and prop is drawn once as a reference sheet and attached to every shot it appears in | An image model, one sheet at a time; you upload the right reference to every clip yourself |
| Shots | A storyboard per episode with numbered shots and seconds; video is generated segment by segment in 9:16 or 16:9 against the same sheets | A video model, one clip per prompt, describing the same people again each time |
| Voices and dialogue | Lines are performed in the video itself, one voice per character, in any of 15 languages | A text-to-speech tool for each line, then a lip-sync pass on every clip |
| Fixing one shot | Edit that shot's text and regenerate the segment alone; the rest of the episode is untouched | Regenerate the clip, then re-cut the timeline |
| Finishing | Segments are composited into one episode file with its score; members download without the AI badge | A video editor to join the clips, add music and captions, then export |
| Publishing | You upload the finished episode to TikTok, YouTube, Instagram or anywhere else; nothing is posted for you | Upload by hand, the same as here |
Can you make money with AI dramas on TikTok and YouTube?
Yes, within each platform's rules, and the rules are about the account and the video, not about how the video was made. TikTok's Creator Rewards Program (checked November 2, 2026) is open to personal accounts aged 18+ in the United States, United Kingdom, Germany, Japan, South Korea, France, Mexico and Brazil with at least 10,000 followers and 100,000 video views in the last 30 days; a rewarded video must be original, longer than one minute and reach 1,000 views on the For You feed. YouTube's Partner Program needs 1,000 subscribers plus either 4,000 watch hours in the last 12 months or 10 million Shorts views in the last 90 days.
Both platforms require realistic AI-generated content to be labelled, and YouTube states that disclosing AI use alone does not limit a video's audience or its eligibility to earn. SceneMixer episodes are longer than a minute by design, carry an AI badge by default (members can switch it off and add the platform's own label instead), and are yours to publish. The full answer, with sources.
FAQ
What is an AI 3D animation generator?
A tool that turns a script into 3D animated video without modelling or rigging: here, six 3D looks and a cast designed once for every shot.
Can I export the 3D model?
No. The output is video; there is no mesh, rig or scene file.
Which look is closest to a family animated film?
Family 3D Animation. 3D Toy Cartoon is simpler and brighter, for preschool.
Can it make game-style animation?
Yes. Game Engine Realism renders like next-generation game graphics; Cel-shaded 3D looks like a 3D anime game.
Do the characters stay consistent?
Yes. Each character has one sheet in the 3D look and every shot is generated from it.
Is there dialogue?
Yes, performed in the generation with a voice per character, in any of 15 languages.
What does it cost?
Video is 10 credits a second on the default tier; the first 15 setup images and the first episode's storyboard are free.
Can I upload a 3D character I designed?
Members can upload a reference image for a character; it is redrawn in the chosen look rather than imported as a model.
Is SceneMixer like ReelShort or DramaBox?
No. ReelShort and DramaBox are apps for watching short dramas. SceneMixer is for making them: it turns your script or novel into episodes with a consistent cast and spoken dialogue, and you publish the episodes wherever you like, including those platforms' creator programmes where they exist.
Updated November 2, 2026