The Same Room in Every Episode

Quick answer: A location on SceneMixer is an entry, like a character: the script reading lists the places the story happens in, step 2 gives each one an image, and every scene set in that place — in any episode — is generated from that image. The kitchen has the same window, the same table, the same tiles every time you come back to it. Time of day and weather are written per segment and change on top of the room; the room itself does not drift.
Still from “The Veil at Dawn”, an AI short drama generated end-to-end by SceneMixer (6 characters, 1 episode)
Sample: “The Veil at Dawn” — Realistic HD, 1 episode, produced end-to-end by SceneMixer from the script · watch the episodes

Open a finished episode, switch the left panel to Scenes, then find two segments set in the same place.

A location is made once

When the script is read, the places it happens in become the Scenes list: a kitchen, a courtyard, the front seat of a car. Each gets a description — what is in the room, what it is made of, where the light comes from — and in step 2 an image. Scene images are always widescreen, whatever aspect ratio your videos use, because they describe a place rather than a frame.

That image is the place. Every segment whose header says the scene is this kitchen is generated from it, in this episode and every later one.

The episode asset library showing generated character sheets, location images and prop images
The scenes of one project. Each is generated once and used for every episode set there.

What stays and what changes on top

Stays: the architecture, the furniture, the materials, the colours, where the window is. Changes per segment: time of day, weather, and what the characters are doing in it. You write those in the segment header — Time, Weather — and they are applied on top of the same room. Night in the kitchen is the same kitchen, dark. The segment header, field by field.

A room that is physically different later in the story — wrecked, redecorated, flooded — is a state of the scene: its own image, assigned to the segments where it applies. States, step by step.

One place, many angles

You are not limited to the angle of the scene image. Shots in that room can look toward the window, away from it, down the table, from the doorway. They are all the same room because the layout is held for you. How positions hold across cuts.

Changing a location

Open the scene in step 2, edit its description, regenerate. Or upload your own photo of a place. From then on, new shots use the new image; shots already generated keep the old one until you regenerate them.

To change it for one episode only, use Edit (this episode) on the scene in the editor. The rest of the series keeps the original.

Adding a place the script did not name

Add it in step 2 under Scenes, with a description, and generate the image. Then set it as the location in the segment header of the shots that happen there. From the editor, Add assets brings an existing scene into the current episode.

You wantWhere to do it
The same room in every episodeNothing — that is the default
The same room at night, or in rainTime and Weather in the segment header
The room after it was wreckedA state of the scene, assigned to those segments
A different look for the whole seriesEdit the scene in step 2 and regenerate
A different look in one episodeEdit (this episode) in the editor

FAQ

Why are scene images widescreen when my videos are vertical?

A scene image describes a place, not a frame. It is always widescreen so it captures the whole room; your video shots are framed from it in whatever ratio your project uses.

Will the same location look the same in a later episode?

Yes. Every episode is generated from the same scene entry.

How do I get night, rain or dusk?

Write them in the segment header's Time and Weather fields. The room stays the same underneath.

Can I use a photo of a real place?

Yes. Upload it on the scene entry in step 2; it replaces the generated image.

Can a location change during the story?

Yes, through states: one image per version of the place, assigned to the segments where it applies.

Build your first location

Upload a script and see the places it picks out. Every scene set there will use them.

Start a project

Updated September 26, 2026

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