
The still above is from The Veil at Dawn, produced on this site; its cast kept the same faces because the sheets below were attached to every segment.
A face drifts for three reasons, and each has its own layer: a written description gets diluted sentence by sentence, a reference image carries the light it was shot in, and two shots with nothing in common between them have no anchor. The fix is not a better tier or a longer prompt — it is the layer that holds the information:
That model is worked through in detail in AI short drama character consistency: 3 layers. What follows is how it plays out when you finish the episode on a Kling tier.
In step 2, each character gets a reference image of their own, generated from the script's description of them: face and build first, with one instantly recognisable anchor (a scar, a mole, a piece of jewellery, a haircut), against a plain background under directional light. That sheet is the cast's identity; every segment a character appears in is rendered against it, whatever tier produces the take.
Three things worth knowing about the sheets:
Your first 15 reference images on the account are free (characters, scenes and props share that pool); after that each one is charged at the image tier's rate.

When a segment renders, the site looks at the storyboard and attaches the references that segment needs: the sheet of every character listed in frame, the location image, the prop images, and any state image for a costume change or a changed scene. You do not choose references by hand for every shot — that assembly is what the pipeline does.
Two consequences to keep in mind:
The storyboard is where continuity is decided, one shot at a time:
How to write one shot is the long version of this list, and spatial consistency covers where people stand between shots.
The tier decides the picture, not the identity. Choose it per segment in the model picker:
| Tier | Resolution | Segment cap | Price |
|---|---|---|---|
| Kling 4.0 | 1080P | up to 30 seconds | 38 credits per second |
| Kling 4.0 Flash | 720P | up to 20 seconds | 29 credits per second |
A higher-resolution tier gives a sharper picture — useful when a face is seen in close-up or a clip will be watched on a large screen. It does not make a face more stable: the same sheet rides along on both tiers. The cheap way to use that: draft the episode on the default tier while the story is still moving, then re-render the keepers — especially the close-ups — on Kling 4.0. Making a short drama with the Kling tiers walks the whole flow.
One cap to plan around: Kling 4.0 Flash renders segments up to 20 seconds. A long dialogue scene split into shorter segments renders on either tier; a single unbroken take past 20 seconds needs Kling 4.0, which takes up to 30.
The model itself ships with identity tools, and it is worth knowing what they are — with the label that matters attached: these are the officially announced capabilities of Kling's own model, not a description of what a tier here exposes.
Where you are working through this site, the equivalent job is done by the sheets, the scene plate and the storyboard, and the take renders on whichever tier you picked. The two are not in competition: they are the same idea — keep the identity in a reference and reuse it — expressed in two places. The announcement is at Kling's 4.0 model release page.
Consistency comes from the reference layer, not the tier. Here the character sheet is attached to every segment the character appears in, on any tier; the tier decides resolution, segment length and price.
In step 2, after the script is read: one reference image per character, plus scene and prop images. The first 15 reference images on the account are free.
Yes. Regenerate or replace that one sheet; every segment featuring the character picks up the new sheet. The rest of the cast is untouched.
No. It makes the picture sharper, which helps in close-ups and on large screens; the identity still comes from the sheet, and the same sheet rides along on both tiers.
Element references for subjects, Character Identity 3.0 (define a character from a reference video or several images; a 3-8 second character video is Kling's own recommendation for the strongest consistency) and Element Voice Control. Kling 4.0 was officially announced with Omni Reference at up to 15 references per task.
No. Those are the officially announced capabilities of Kling's model. What a tier on this site exposes is what the model picker and the pricing page show, and the identity layer here is the sheet plus the storyboard.
A character's voice is set per character in step 2 - described in words, or matched to a preset from the library - so the same character sounds the same in every episode.
A shot that describes the character again in new words, or names someone who is not actually in frame, instead of carrying over the previous shot's positions. Write one beat per shot and keep the in-frame list honest.
No. The reference images are generated in step 2 and charged there once (the first 15 on the account are free); attaching them to a segment is part of rendering, which is billed per second.
One sheet per character, attached to every segment - on whatever tier you finish each shot.
Updated October 15, 2026
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