
Open the first project’s step 1 summary and note its styles and region before you start the second project.
The dialogue language shapes how the script is read: the lines in the outline and the storyboard are written in it, and the clips speak them. That is why it is set before the reading and stays fixed afterwards. A second language means reading the script again, in a new project. What can still change after the read.
Interface, script and dialogue language.
In step 2, open each character and press Pick existing, then choose the character from the first project; the sheet comes across, so the face and costume match. Copy the voice only if it sounds right in the new language; otherwise choose a voice that fits it. Scenes can be copied the same way. Reuse a character across projects · Pick character voices.
Some languages may occasionally be mispronounced on some tiers; the tier guide says which. Generate a test segment in the new language before the whole episode. Dialogue language and video tier.
If the goal is reach rather than a dubbed cast, add subtitles in the new language over the episodes you already have, in any video editor or on the platform you post to. That costs nothing on SceneMixer; a second project is charged like any project.
| Setting | First version | Second version |
|---|---|---|
| Script | Your script | The same script |
| Dialogue language | Language A | Language B |
| Target Region | As chosen | Follow script, to keep names and setting |
| Styles, aspect, type | As chosen | The same |
| Cast | Generated | Pick existing from the first project |
No. It is fixed once the script is read. The second language is a new project.
Yes, if you bring them across with Pick existing and keep the same styles.
Usually close, but the reading runs again, so episode boundaries can differ slightly. Check step 3 before generating.
Yes, like any project. Subtitles over the first version are the cheaper option.
Same script, same styles, Follow script region, Pick existing for the cast.
Updated October 2, 2026
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