
Open Step 1 of a parsed project: the settings form has been replaced by the summary of what was read.
In the Step 1 form you fill in before the script is read: target region (where the story is set, from a list of regions, or follow the script), dialogue language (the language the cast speaks), and content type (short drama, series, film). When you continue, the script is read with them and they are saved with the project. Choosing each one: Target Region, Dialogue Language, Short Drama, Series or Film.

All three do their work during the read: by the time it finishes, their effect is written into the cast, scene and prop descriptions and into the episode outlines. After that, Step 1 shows the summary instead of the form, and the project keeps the settings it was read with. The Re-parse button in Step 3 rewrites one episode’s storyboard from its outline; it does not read the script again and does not change these settings. Checking the Summary, and What Re-parse Means.
Edit each character’s description in Step 2 (face, build, clothing) and the scene descriptions, rename characters if you want local names, then regenerate those sheets. Storyboards generated afterwards read the descriptions you edited. Write a Description That Works.
Edit the lines in the segments; the video speaks what the segment says. Regenerating an episode’s storyboard does not change the language: it copies the outline’s lines word for word. For a whole project in another language, start a new project with the same script. Remakes are different: their dialogue language is fixed when the clip is read.
Create a new project, paste the same script, choose the settings you want — including follow the script in the region list, which keeps names and places as written — and continue. The new project’s read is charged like any read; the old project stays as it was. If a read fails or you stop it, Step 1 goes back to the form and you can change the settings before trying again.
| What you want | In the same project | In a new project with the same script |
|---|---|---|
| Another region | Edit descriptions and names in Step 2, regenerate sheets | Choose the region before the read |
| Another dialogue language | Edit the lines in the segments | Choose the language before the read |
| Another content type | Not possible; the episodes were cut for the old type | Choose the type before the read |
| Another visual style or aspect ratio | Not possible | Choose it before the read |
Not in that project. Edit the descriptions and names in Step 2, or start a new project with the same script.
No. The Re-parse button in Step 3 rewrites one episode’s storyboard from its outline; it does not read the script again.
No. A remake’s dialogue language is decided when the clip is read.
Yes. Each project’s read is charged by script length.
Step 1 goes back to the form; change the settings and continue again.
Region, dialogue language and type are read into the project once; pick them in Step 1 before the script is read.
Updated October 2, 2026
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