Changing the Target Region, the Dialogue Language or the Content Type After the Script Is Read

Quick answer: Target region, dialogue language and content type are chosen in Step 1 before the script is read, and they shape what the read writes: the region relocates names, faces and places, the dialogue language decides what language the lines are written in, the type sets the pacing. Once the read has finished, Step 1 shows the summary and these settings can no longer be changed in that project. Two ways forward: edit what the read produced — character and scene descriptions in Step 2, lines in the segments — or start a new project with the same script and choose different settings before it is read.
Still from “The Glass Floor”, an AI short drama generated end-to-end by SceneMixer (5 characters, 1 episode)
Sample: “The Glass Floor” — Realistic HD, 1 episode, produced end-to-end by SceneMixer from the script · watch the episodes

Open Step 1 of a parsed project: the settings form has been replaced by the summary of what was read.

Where the three settings live

In the Step 1 form you fill in before the script is read: target region (where the story is set, from a list of regions, or follow the script), dialogue language (the language the cast speaks), and content type (short drama, series, film). When you continue, the script is read with them and they are saved with the project. Choosing each one: Target Region, Dialogue Language, Short Drama, Series or Film.

The SceneMixer episode editor: asset library on the left, the storyboard in the middle, the video preview on the right, and every segment along the bottom timeline
Region, dialogue language and content type are chosen in Step 1 before the read; once the script has been read, they are fixed for the project.

Why they cannot be changed afterwards

All three do their work during the read: by the time it finishes, their effect is written into the cast, scene and prop descriptions and into the episode outlines. After that, Step 1 shows the summary instead of the form, and the project keeps the settings it was read with. The Re-parse button in Step 3 rewrites one episode’s storyboard from its outline; it does not read the script again and does not change these settings. Checking the Summary, and What Re-parse Means.

Changing the region of an existing cast

Edit each character’s description in Step 2 (face, build, clothing) and the scene descriptions, rename characters if you want local names, then regenerate those sheets. Storyboards generated afterwards read the descriptions you edited. Write a Description That Works.

Changing only the dialogue language

Edit the lines in the segments; the video speaks what the segment says. Regenerating an episode’s storyboard does not change the language: it copies the outline’s lines word for word. For a whole project in another language, start a new project with the same script. Remakes are different: their dialogue language is fixed when the clip is read.

Starting again with the same script

Create a new project, paste the same script, choose the settings you want — including follow the script in the region list, which keeps names and places as written — and continue. The new project’s read is charged like any read; the old project stays as it was. If a read fails or you stop it, Step 1 goes back to the form and you can change the settings before trying again.

What you wantIn the same projectIn a new project with the same script
Another regionEdit descriptions and names in Step 2, regenerate sheetsChoose the region before the read
Another dialogue languageEdit the lines in the segmentsChoose the language before the read
Another content typeNot possible; the episodes were cut for the old typeChoose the type before the read
Another visual style or aspect ratioNot possibleChoose it before the read

FAQ

Can I change the region after the script is read?

Not in that project. Edit the descriptions and names in Step 2, or start a new project with the same script.

Is there a button to read the whole script again?

No. The Re-parse button in Step 3 rewrites one episode’s storyboard from its outline; it does not read the script again.

Can I change the dialogue language on a remake?

No. A remake’s dialogue language is decided when the clip is read.

Does a new project with the same script cost a new read?

Yes. Each project’s read is charged by script length.

What if the read failed or I stopped it?

Step 1 goes back to the form; change the settings and continue again.

Choose all three before you continue

Region, dialogue language and type are read into the project once; pick them in Step 1 before the script is read.

Start a project

Updated October 2, 2026

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